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Build a City on Mars!

In this project, students will explore the question ‘Can Mars Support Human Life?’ by creating a 3D city on Mars using TinkerCAD – a child-friendly 3D modelling software. Along the way, students will develop a variety of reading, media literacy and computing skills, and develop their scientific knowledge about Mars’ atmosphere, landscape and resources. 

Big Question Subjects Grade Level
Can Mars support human life? Language (Reading, Media Literacy)
Science and Technology
Junior (Grades 4-6)

Learning Outcomes

Students will create an annotated, 3d model of a Mars settlement produced using Tinkercad, a child-friendly 3d modelling software.

Curriculum Objectives

Lesson Sequence

This is a 15 minute introduction to the unit that offers a challenge to students. Can they find the answer to the question “Can Mars Support Human Life?”

Students will be introduced to the purpose of 3D modelling, and given a chance to explore the TinkerCAD platform. 

Students will engage their curiosity, and research the questions they have about Mars.

Students will use the knowledge they gained from the previous lesson to accurately model the terrain on Mars

Students will develop their media literacy by analyzing the design of two websites of space companies developing habitats for Mars. Students will use the knowledge of habitats from the previous lesson to add a Martian habitat to their 3D model.

Students will read a biography of Kimbal Musk, an entrepreneur developing urban farming techniques (that are transferable to Mars). Students will use the knowledge found in the biography to help inform the design of their Martian farm. 

Students will learn about nuclear power, geothermal, solar and wind as ways to generate energy on Mars by reading a discussion text. They will then use this knowledge to model any combination of power sources. 

Students will have an opportunity to share their cities with their peers and reflect on their designs.

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